'Kill a Pain' or 'Make a Gain'
This is my motto for developing software or making games. I learned this phrase while learning marketing fundamentals at University: the needs of a market is only met if the product does this. How can I make life easier for myself or others? What can they gain from playing my game? Fun? Skill? Competition? Satisfaction?
I started from humble beginnings. Pixel colour detection to automatically reset my Pokemon emulator to get a rare Shiny. Making an "Impossible Game" for my High School Software Dev project. Pulling market prices with a web scraper. Triangulating game coordinates. From learning programming with Java and Unity in first year to building Mobile web apps with React Native.
I love programming. Problem solving. Utilising my skills to get ahead. Let me put them to good use.